Journal of Technology and Information Education, 2022 (vol. 14), issue 2
Situational algorithmic tasks with the assembling of program code as a tool for developing computational thinking
Jiří Vaníček, Václav Šimandl, Václav Dobiáš
Journal of Technology and Information Education 2022, 14(2):101-119 | DOI: 10.5507/jtie.2022.014
This paper summarizes the experience with the development of situational algorithmic tasks, the solution of which is based on assembling a program from blocks. This paper deals with the didactic background of two created templates (worlds) in which a given problem is solved by programming a sprite. Based on these templates, sets of tasks, which are applicable in lessons as part of the new computer science curriculum, were created. Moreover, other tasks, which were included in the Bebras Challenge, were created. Being used in lessons, these tasks were perceived by teachers as useful, beneficial and they were found not being difficult for pupils.
Possibilities of use of research-oriented teaching by teachers in technical education
Mária Kožuchová, Peter Vatraľ
Journal of Technology and Information Education 2022, 14(2):120-134 | DOI: 10.5507/jtie.2022.015
In the research study, the authors focus on the state of use of research-oriented teaching in technical education. The main goal of the research was to find out the differences between the state of knowledge and application of research-oriented teaching (BOV) in technical education at the first level of elementary school. Furthermore, we wanted to know how interested teachers are in teaching in a research-based way, how often they use research methods in teaching, and how they prepare for research-based teaching. The results of the research showed that the majority of teachers believe that pupils at the primary level are not capable of independent...
Pilot verification of creative tasks in 3D modeling at primary school
Tomáš Sosna, Vladimír Vochozka
Journal of Technology and Information Education 2022, 14(2):135-150 | DOI: 10.5507/jtie.2022.011
The article is focused on pilot verification of creative tasks in 3D modeling. It presents those creative tasks that can be included in the teaching (for example, technical education) of 3D modeling in primary school, and which support the creativity of students. The described experience is based on a pilot verification using the Torrance figural test, which was used in teaching in the experimental and control groups, both pretest and posttest. The pilot verification took place over a period of less than four months at a specific primary school as part of teaching 3D modeling and 3D printing. Finally, individual tasks are offered that can help teachers...
ICT in dance leisure time activities of children and youth
Veronika Stoffová, Hana Ingrid Oppenbergerová, Veronika Gabaľová
Journal of Technology and Information Education 2022, 14(2):151-159 | DOI: 10.5507/jtie.2022.010
The aim of the article is to show how it is possible to continue dance leisure time activities even at the time of distance learning, modified conditions, when limiting factors cannot be ignored. Thanks to the use of information and communication technologies in leisure activities, children and young people were able to continue to develop their skills and talents in special areas and to devote themselves to almost all activities that were already engaged in before the pandemic. Many activities were moved to a virtual environment, and some could be carried out with little modification based on the ideas and imagination of teachers, coaches and parents...
Knowledge tracing: A brief overview of the advances done since 2021 using deep learning techniques
Jose Naranjo, Veronika Stoffova, Chang Sheng Zhu
Journal of Technology and Information Education 2022, 14(2):160-173 | DOI: 10.5507/jtie.2022.013
This paper aims to describe briefly the direction followed by the models based on deep learning techniques attempting to solve the Knowledge Tracing (KT) task since 2021. The goal of the KT task is to model a student's knowledge level based on their responses to a series of activities (known as interactions) provided by a learning platform. A summary of the advances made during the last year within the research area will be presented in this manuscript, with a unique focus on those models that use neural networks to provide a solution. The interest in that segment of models stems from the fact that they have achieved the highest performance over solutions...
Reflection of activities with Magformers kits in kindergarten teacher training
Eva Nováková
Journal of Technology and Information Education 2022, 14(2):174-190 | DOI: 10.5507/jtie.2022.012
The development of reflective competence is an important part of the preparation for the profession and further professional growth of kindergarten teachers. The study finds the level of reflective competences of future kindergarten teachers at the end of their preparatory education and how these competences can be developed with the use of video recording in the real environment of a kindergarten. Using the 3A (annotation-analysis-alternation) methodology, the paper reflects on a set of activities with Magformers magnetic building blocks considered a suitable opportunity to develop children's spatial imagination and basic technical literacy. The participants...