Journal of Technology and Information Education 2018, 10(1):17-33 | DOI: 10.5507/jtie.2018.002
PERCEPTION OF DIGITAL GAMES AS EDUCATIONAL MEDIA BY LOWER SECONDARY SCHOOL PUPILS
- Masarykova Univerzita, Česká republika
The aim of the research survey presented in this study was to find out how pupils of lower secondary schools perceive digital games as an educational medium. The partial objective was to find out whether pupils have encountered digital games within their education and how they are motivated to play digital games. The study focusing on pupils is another step for understanding the possibilities of digital games in the field of education. The study utilized a questionnaire, which was filled in by 603 lower secondary school pupils, in order to gain the data. The results showed that pupils perceived games primarily as an element that encouraged their imagination and they wanted to use the digital games as a medium in their education.
Keywords: Perception of digital games, motivation, game-based learning, questionnaire survey, pupils.
Received: January 7, 2018; Accepted: March 20, 2018; Prepublished online: March 26, 2018; Published: February 1, 2018 Show citation
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